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IT'S TIME TO OVERTHROW 'THE MAN' AS SOUTHPEAK INTERACTIVE AND DC STUDIOS READY 'STATE OF EMERGENCY 2' FOR PLAYSTATION 2
Highly Anticipated Sequel of Top-Selling Franchise Hits Retail This February

NEW YORK, NY, December 1, 2005
Molotovs and madmen return to the PlayStation®2 computer entertainment system as SouthPeak Interactive and DC Studios unveil the first details behind State of Emergency 2 (SOE2).The sequel to State of Emergency which sold more than one and a half million units worldwide, SOE2 offers fans a huge variety of new gameplay options, including vehicular and aerial combat, gang control, character switching, unlockable content, hilarious cheats, and a frantic arcade challenge mode, all backed by a gripping storyline.

"We are looking forward to reintroducing everyone to Spanky and his crew and to hitting the top of the charts again," said Mark Greenshields, Chief Executive Officer of DC Studios. "Our team has made State of Emergency 2 a really great game and one that far surpasses the original. I am extremely pleased to be publishing State of Emergency 2 with SouthPeak and confident that together we will make SOE2 a great success"

Grittier and more realistic than its predecessor and with a highly involving single-player story mode, State of Emergency 2 takes place four years after the original and has Spanky, MacNeil, Bull and the rest of the Freedom movement once again battling to rid the world of the oppressive Corporation, an evil corporate dictatorship that is intent on the global enslavement of the masses.

State of Emergency 2 ratchets up the excitement with the incorporation of exciting gameplay highlights including:

  • Single player action
    Innovative 12 mission single player mode featuring a huge array of features and a full cinematic story experience.Adds a riveting single player campaign to the fun and mayhem of the game.
  • Huge numbers of simultaneous on-screen characters
    From the prisoners of the early missions to the unruly inhabitants of the Ghetto and the downtrodden populace of the Workers' Zone, crowds can be rallied to the cause or frozen in fear depending upon how they are treated by the player.
  • Swarms of enemies
    The game features nine different types of intelligent enemy that will choose when to defend and when to attack, and that are capable of hunting the player down if they choose to hide.
  • Gang control
    Spanky can control Capitol City's various gangs to assist him in overcoming the odds against wave after wave of Enforcers.
  • Multiple vehicles
    Helicopters, Tanks, Armored Personnel Carriers and Speedboats are all playable and all hugely destructive - even the speedboat has a mortar fixed to the front.
  • Character switching
    Choose the right man for the job.Switching player can also be used as a tactic when low on health and can prove vital to survival and progression through the levels.
  • Interrogation
    This mini game has Spanky eliciting information the way only he knows how.Hit your informer too weakly and he will deliver a barrage of indignant abuse; too hard and you may send him to the Great Beyond.
  • 15 frantic arcade challenges
    15 arcade challenges, each with gold, silver and bronze medals and their own high score table, ranging from rocket, tank, and sniper challenges to the incredibly fast-paced and hilarious Kaos modes.
  • Five multiplayer modes for 1-4 players
    Multiplayer modes include deathmatch and flag attack, as well as more unconventional modes such as Last Man Standing and Battle mode.

State of Emergency 2 PlayStation 2 will be available at U.S. retailers nationwide in February, and in Europe in March 2006. A PSP™ (PlayStation®Portable) system version will be available in the fall of 2006.

About DC Studios

Founded in 1999 by Mark Greenshields, DC Studios now employs over 110 staff members in four offices in three countries. DC has developed more than 60 games across all platforms, including PS2, Xbox, PSP and cell phones, and has its own proprietary engines and tools for each, making us one of the few developers that can handle parallel development of a game across ALL platforms. More information can be found online at www.dc-studios.com.

About SouthPeak

SouthPeak Interactive, LLC has been publishing and distributing entertainment software since 1996. Benefiting from the market need for an independent publisher, SouthPeak is focused on creating interactive entertainment for all popular game platforms from top-notch developers. Leveraging its outstanding distribution experience and retail strength, SouthPeak is launching new video game titles throughout North America and Europe. For more information, visit www.southpeakgames.com , or contact pr@southpeakgames.com.

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